STATISTICS

Start Year: 1995
Current Year: 2004

Month: February

2 Weeks is 1 Month
Next Month: 31/03/2024

OUR STAFF

Administration Team

Administrators are in-charge of the forums overall, ensuring it remains updated, fresh and constantly growing.

Administrator: Jamie
Administrator: Hollie

Community Support

Moderators support the Administration Team, assisting with a variety of tasks whilst remaining a liason, a link between Roleplayers and the Staff Team.

Moderator: Connor
Moderator: Odinson
Moderator: Vacant


Have a Question?
Open a Support Ticket

AFFILIATIONS

RPG-D

[MN]: Researching Rules [Suspended]

Jan 7, 2018
25
RESEARCH AND DEVELOPMENT Ruleset

  1. Before you develop new technologies within-game, you must complete two things first. Construct a research facility for a minimum of 15 out-of-character days, at a cost of $500,000,000 per building. Then, submit an economic changes form to add your 2% running cost. Unless you do this, you will not receive a on the economic overview so any research project open will not pass quality assurance. This is how our Moderators determine whether you have access to the feature or not. If there is a mistake on the overview page, please submit a support ticket. We want to make sure the information on display is accurate at all times. We have 12 research categories and your facility has access to any one of them. There is no minimum cost assigned to any category, but the more you spend on a project the better it will be.

    • Real-life products that are marked as incomplete, cancelled or prototype must be researched within-game. How long it takes to complete this research depends on how far along the project was. Please submit a support ticket to verify as these products are completely unique in their own way. We do not want to force players to wait longer than they have too. We will always use the estimated or projected unit cost where this is available. Only once your research project is complete can you submit a price request to determine the unit cost of each new product. These may take a little longer than regular tickets as we need to review the project as a team.

    • You may only research technologies that your nation has access too. Therefore, you must either be an owner or an operator of the armament and weapon systems used on the product. Alternatively, you will have to contact the owner to negotiate for the parts you need. This must be supported with diplomatic communications. If an owner does allow this, certain aspects of the product may still be blocked unless you have a written agreement outlining both your obligations.

    • Reverse engineering systems with the exception of radars is not allowed unless this is agreed within-game, through technological partnerships. Specifications for radars must be 10% lower than their real-life counterpart and moderators reserve the right to reject any research project that they find unsuitable for our universe. When this happens, we advise you speak to our research guru, Logan who can assist getting your project accepted next time round.



Personnel Equipment
Firearms, helmets and ammunition

Small Ground Vehicles
Cars, trucks and logistical

Large Ground Vehicles
APCs, IFV, MBT and Artillery

3 Weeks​

1 Month​

2 Months​

Small Aircraft
Helicopters, fighters and UAVs

Large Aircraft
Tankers, bombers and transporters

Small Naval Vessels
Patrol, countermine and survey

3 Months​

4 Months​

3 Months​

Medium Naval Vessels
Frigates, destroyers, submarines

Large Naval Vessels
Amphibious, aircraft carriers and oilers

Ballistic Missiles
ICBMs

5 Months​

6 Months​

6 Months​

Chemical and Biological
Excluding nuclear weapons

Radar Systems
Ground and naval

Miscellaneous Products
Parts, components and detection

8 Months​

3 Months​

2 Months​
 

Forum statistics

Threads
21,282
Messages
103,676
Members
351
Latest member
jadebecoolwoof
Top