Axis12
People’s Republic of China
- Feb 11, 2021
- 1,392
𝔽𝟙 Formula One World Championship-1999 |
|
Correlation | |
Acceleration - Braking | # Of curves and Straights per track |
Braking | # Of curves per track |
Speed | # Of straights per track |
Maneuverability | Type of track(Street vs Standard) |
Endurance | Length of the track and # of laps |
Multiplier x sum of the total # of curves and of total # of straights.
Points Assigned | Multiplier |
1 | 1 |
2 | 1,5 |
3 | 2 |
4 | 2,4 |
5 | 2,8 |
6 | 3,1 |
7 | 3,4 |
8 | 3,7 |
9 | 3,8 |
10 | 4 |
Multiplier x total # of curves.
Points Assigned | Multiplier |
1 | 1 |
2 | 1,5 |
3 | 2 |
4 | 2,4 |
5 | 2,8 |
6 | 3,1 |
7 | 3,4 |
8 | 3,7 |
9 | 3,8 |
10 | 4[/color] |
Multiplier x, 2 times the total # of straights.
Points Assigned | Multiplier |
1 | 1 |
2 | 1,3 |
3 | 1,6 |
4 | 1,9 |
5 | 2,2 |
6 | 2,6 |
7 | 3 |
8 | 3,5 |
9 | 4 |
10 | 4,6[/color] |
Fixed value depending on the quantity of assigned points and the type of track the race is held. There are two types of tracks (street track and race track).
Points Assigned | Street Track | Race Track |
1 | 10 | 10 |
2 | 14 | 12 |
3 | 18 | 14 |
4 | 22 | 16 |
5 | 26 | 18 |
6 | 24 | 20 |
7 | 28 | 22 |
8 | 32 | 24 |
9 | 36 | 26 |
10 | 40 | 28 |
Multiplier x the track (length in km x laps).
Points Assigned | Multiplier |
1 | 0,1 |
2 | 0,2 |
3 | 0,3 |
4 | 0,4 |
5 | 0,5 |
6 | 0,6 |
7 | 0,7 |
8 | 0,8 |
9 | 0,9 |
10 | 1[/color] |
Randonmly assigned multipler to each car before each race. Affects the total value of the car for that race.
Multiplier |
0,9 |
0,9 |
1 |
1 |
1 |
1 |
1,1 |
1,2 |
Each car will have 1 pilot assigned at the beginning of the season. If there is no announced modification, it will be assumed that the same driver is always behind the wheel of the car. A driver will earn skills, which will be added to the cars final value for each race according to the following table:
Pilot Skill | |
Finishing race | 3pts |
Winning race | 2pts |
Race last | 1 pts |
Past Season Won | 7pts |
Participated last Season | 4pts |
Track Registration(Optional)
Each Nation can register 1 track to be part of the Season Calender. The nation can freely determine the characteristics of the track he is presenting, having to use the pre-defined parameters as guide:
- Track lenght: Min. 3km - Max. 7 km.
- Laps: Min. 30 - Max. 60
- Type: Street track, Road Track or Race Track
- Curves: Min. 4 - Max. 16
- Straights: Min. 4 - Max. 12
Code:
[center][b][color=White]Track Registration[/color][/b][/center]
[b][color=silver]Track Name:[/color][/b] :
[b][color=silver]Track Location:[/color][/b] :
[b][color=silver]Track Prize (optional):[/color][/b] :
[color=White]■ Track Length[/color] :
[color=White]■ Laps[/color] :
[color=White]■ Type[/color] :
[color=White]■ Curves[/color] :
[color=White]■ Straights[/color] :
Team Registration
Each Nation can register 1 team consisting of up to 2 cars. Both will have the same initial configuration and are subject to the same modifications between races.
Code:
[CENTER][B][COLOR=White]Team Registration[/COLOR][/B][/CENTER]
[B][COLOR=silver]Team Name:[/COLOR][/B] :
[B][COLOR=silver]Team Nation:[/COLOR][/B] :
[B][COLOR=silver]Team Colors:[/COLOR][/B] :
[B][COLOR=silver]Team Sponsors:[/COLOR][/B] :
[B][COLOR=silver]Manager Name:[/COLOR][/B] :
[B][COLOR=silver]Car Name:[/COLOR][/B] :
[B][COLOR=silver]Driver Names:[/COLOR][/B]
1. :
2. :
[B][COLOR=silver]Initial car setup:[/COLOR][/B]
[I] ASSIGN 15 POINTS (All cars have 1 point on each attribute by default, max. 10 per attribute).
[COLOR=White]■ Acceleration [/COLOR] :
[COLOR=White]■ Braking[/COLOR] :
[COLOR=White]■ Speed[/COLOR] :
[COLOR=White]■ Maneuverability[/COLOR] :
[COLOR=White]■ Endurance[/COLOR] :
If you want you can submit a Livery for your car for fun! It helps for team colors and can add to the RP. You can also submit a Track Map if you are making your own track in your nation.
*Im always ready to tweak rules when needed and you can contact me if you feel that there’s something you would like to add.
Credit goes to former user Naio90, he worked closely with me to get this all working properly.
Once the time period is complete/the maximum number of teams is hit there will be a post announcing the season start.
You can RP race hosts and team rivalries which can lead to bonus RP Points!
Helpful Website for Car Livery Design: FelixDicit.com
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