Start Year: 1995
Current Year: 1996

Month: February

2 Weeks is 1 Month
Next Month: 12/04/2020



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Administrator: Jamie
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Moderators support the Administration Team, assisting with a variety of tasks whilst remaining a liason, a link between Roleplayers and the Staff Team.

Head Moderator: Dutchy
Moderator: Odinson
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Trial Moderator: Connor

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[MN]: Research and Development [REFURBISHING]

Jan 7, 2018


  • Real Life Projects that are INCOMPLETE, CANCELLED or PROTOTYPE require Research and Development.
  • Where available, we'll use the Unit Cost for a Real Life Project, rather than calculate one ourselves.
  • You must have access to the armament and weapon systems you wish to use for your Project.
  • Specifications that are very similar (Carbon copies) to a Real Life Product will not be accepted, with the exception of Radars.
  • Radars must be researched, using an existing product with specifications 10% lower than originals. (Please provide a link)
  • The type of Radar being researched must be specified. For example, Early warning, ocean surveillance, etc
  • We reserve the right to reject any project, that we find unsuitable for Modern Nations.

  • Have a minimum 2% Running Costs for Research and Development to cover the expenses — Do this when you Create a Nation or when you make an Economy Change.
  • You must build your Research Facility using the National Infrastructure form. Please use a minimum spend of $500,000,000.00 over 10 (OOC) Days.
  • Use the Table to calculate the Research Duration and the Programme Expense. These determine the quality of your development. (The more, the better)
  • You're now ready to submit your first Research Project. The Trustee Research Team of Naio and Logan will review your Project and approve them at their discretion.
  • Was your Project Rejected? Do you need an extra hand? Contact them. They will happily assist you, with all your research needs.

Personnel Equipment
Firearms, helmets and ammunition

Small Ground Vehicles
Cars, trucks and logistical

Large Ground Vehicles
APCs, IFV, MBT and Artillery

3 Weeks​

1 Month​

2 Months​

Small Aircraft
Helicopters, fighters and UAVs

Large Aircraft
Tankers, bombers and transporters

Small Naval Vessels
Patrol, countermine and survey

3 Months​

4 Months​

3 Months​

Medium Naval Vessels
Frigates, destroyers, submarines

Large Naval Vessels
Amphibious, aircraft carriers and oilers

Ballistic Missiles

5 Months​

6 Months​

6 Months​

Chemical and Biological
Excluding nuclear weapons

Radar Systems
Ground and naval

Miscellaneous Products
Parts, components and detection

8 Months​

3 Months​

2 Months​