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RPG-D

Production times are insane

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Jamie

Admin
GA Member
World Power
Jan 6, 2018
12,499
Hello @Ivansky676

Thank you for your comment, however, I couldn't tell if this was a query? The production times have always been consistent, but there are methods to ease it:
- Pay other countries/companies to build batches for you.
- Build your own in batches so you have some operational and build on it over time.

MN is not a quick sim, but a drawn out progressive one.

Hope this helps.

Kind Regards,
Jamie
 

Ivansky676

Newcomer
Feb 15, 2019
63
Sorry, suppose I kind of left that unclear, no it's just silly that it takes so long to build 10,000 trucks when companies like KAMAZ alone build 50,000 each year. I'd understand if it was 10,000 tanks but 10,000 trucks would only take at most maybe 6 months (IC) - 3 months (OOC) to build, saying otherwise is silly, if we're paying IRL costs for things, I think some consistency with production should also be reflected.
 

Hollie

Admin
Jun 20, 2018
13,458
Hello @Ivansky676 ,

Modern Nations is set on an Alternative Earth, so we do not always operate like Real Life. We're a Progressive Simulator with a Community of 7 Years or more. So, the Production Formulas are designed to ensure Players aren't building up their Armed Forces too quickly. I'd strongly recommend that you build these 10,000 Kamaz 6350 in batches, over 5 Days or more to minimize Production Times. It's incredibly rare for someone to produce this amount all at once.

We use RL Prices, so that we have an accurate cost for Military Assets. Especially when our Economy System operates in the $Billions, so using these prices are more effective at keeping balances to a minimum.
This is one of many Techniques we use to prevent a massive increase of wealth, as we're determined to lower the overall money in circulation.


Kind Regards,
Hollie
 
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